Dynalips provides a solution to synchronize precisely and automatically the movements of the lips of a 3D character with speech (we address 3D animation movies and video games).
Help professionals (3D animators & game developers) to focus on their main activity.
Allow a better emotional and entertainment experience for players and spectators.
Assist 3D animator
Provide a fast and automatic lipsync with high quality
Focus more on the artistic aspects (facial expressions, dramatic effects, etc.
Artificial intelligence based technology
Methods based on analyzing human speaker data
Reduce the barrier of language and culture.
Better entertainment experience
Less frustration due to speech intelligibility problem.
movies, cinema, tv
and Virtual reality
Language learners, hearing impaired people
All the team members of Dynalips was present at MIFA–Annecy Festival from 12 to 15 June 2018 for testing our automatic lip-sync system live! We have met great people and our system has great success.
An article in 3DVF has been published on 18 june 2018 about Dynalips (Thanks Benoit Rogez!)
Annecy 2018 : Dynalips, solution de lip-sync automatisée.
Dynalips technologies use the latest research results in the field of audiovisual speech synthesis and articulatory speech production. This research comes from our work at Inria and University of Lorraine. Several aspects of the technologies have been matured thanks to a funding of a project by SATT Grand-Est. The team of the future startup is composed of young and experienced researchers and engineers. Dynalips will be a spinoff of a research lab.